Constant :
A
constant is an entity whose value does not changes throughout the execution of
the program.
Variables :
Variables
are just opposite to constant. Their values may change during the execution of
program. A variable can store values and perform arithmetic and logical
operations on it. Variable can store different types of values such as
numerical, alphabetical(characters). To use any variable in any program we have
to first declare it(giving a name to the variable).
Variable can be of
two types
- Local Variable
- Global Variable
Local Variable :
These
are the variables which we can use for a particular block of the program. After
the end of that block the variable scope ends. For example, if you declared a
variable inside a function then it is accessible only inside that function.
Global Variable :
As the name suggest the Variable
can be used globally i.e. throughout the program
Now to use or access any variable we have to declare it. To declare or naming any variable there are few set of rules we should follow.
Rules :
- It must begin with a letter
- It is case sensitive. This means ‘ab’ and ‘Ab’ will be two different variables
- The name can consists of [A….Z],[a….z],[0 to 9]and[_]
- There should not be any Key word or any special characters like ?, @,etc.
- Blank space is not allowed
The rules to declare a variable remains same for both global
and local variables.
Keyword :
This
are the words which has a predefined meaning in the computer like static,
const, void, int, etc.
Datatypes :
Datatypes
specifies what type of information or value a variable will save. The value can
be an integer, character or any float data(example 3.15). To declare a variable
we have to specify the data type of the variable to the compiler so that it
knows what type of value is going to be store in that variable.
There are 4 basic Datatypes
1.
Character type :
A single character can be saved in this type if variables. Its Keyword is
char and it requires 1 byte(8bits) of memory
Example char abc;
abc = “c”;
2.
Integer Type :
Integer type variables save whole
numbers or more specifically integer values. Its keyword is int and it requires
2 byte of memory
Example int a;
a = 10;
3.
Floating Type :
It stores the float value with 6
digits of precision. Its keyword is float and it requires 4 byte of memory
Example float abc;
abc = 11.1111;
4.
Double type :
It saves the float value till 14 digits of precision. Its keyword is
Double and it requires 8 byte of memory
Example double abc;
abc = 21.21424524245;
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